11/5/2023 0 Comments Nes bsnes core![]() There is an issue raised for the issue here: The Pocket core can play the 64MB video cart roms, which is the following carts:ĭisney Channel Collection - Volume 2 (USA) (Rev 5).gba There is a SNES music player on the Super NT, which may have a visualiser which we don't have on MiSTer, but would need to check is the Super NT version does indeed have one (anyone know off hand?). Not an exciting chip, but the fact it is in the Super NT shows it can be done. Note this cart uses a NEC µPD96050, clocked at 15 Mhz. ST011 special chip - Super NT has this chip which is used for AI functionality in the shogi board game Hayazashi Nidan Morita Shogi. srg320 has done this however and is in the 32x core and will be backported to the Genesis core at some point. It's possible some obscure unofficial east Asian games have mapper support on the Analogue core we don't have support for, but would need more investigation.Įprom Saves - The Mega SG core supports Eprom saves on the carts which had this which we don't currently have in the Genesis core. MiSTer SMS core fails the following 2 tests which the SG passes: The SMS core on the NT Mini and Mega SG has the ability to load BIOS files from the menu, one perk is this allows playing the inbuilt snail game. We have an unofficial core that is quite broken, hopefully a dev will consider forking and cleaning it up at some point. This is a fractal generator / visualiser. There is also a core for a Mandlebrot Zoomer (NT Mini Noir only). If you want to know more about these systems I have them included in my write up of potential MiSTer cores here: VideoBrain Family Computer(CPU available thanks to the Fairchild Channel F core) RCA Studio II (chips converted to Verilog and development under way) GameKing (contains a CPU we don't have a core for) The following console cores are available on the NT Mini and NT Mini Noir Jailbreak that we don't (yet) have: That being said there are still a few cores and features which we don't have. This is covering purely emulation, and it is worth noting that the Analogue consoles are primarily a means of playing your original carts and are an excellent means of doing this, however at this point MiSTer surpasses the Analogue products on the rom playing front so comprehensively it's really not a competition any more. The more the better.A question that comes up a lot, especially on the Discord, is "What is on the Analogue consoles that we don't have (yet) on MiSTer?" so I though I would put it in a post here so we have a reference. ![]() In that case it has the advantage.Īs someone said here, it's about competition. The MiSTer SNES core is extremely polished and supports more special chips. Maybe they will but that's not the case right now and certainly isn't a priority. For instance, expanded roms for English translations play on these cores whereas I don't see any plans for MiSTer NES core to support them. As of now, the Spiritualized NES core and Analogue jailbreak NES core are more robust, compatible with more roms. Meanwhile, the jailbreaks on Analogue products already had them working fine. The ticket sat open for over 2 years before it was tackled just a few months ago. For example, there were a lot of FDS games that weren't supported by the MiSTer NES core. Just because MiSTer cores are actively being worked on doesn't mean they're necessarily further ahead. If you want it simply, in this case Spiritualized NES core is more compatible. This includes linking to sales/trades happening outside r/AnaloguePocket and asking someone to contact you privately. We believe enabling these posts sets a dangerous precedent for the seller, buyer and the reputation of the wider community. To clarify, ROM hacks are fine, as long as you're linking to the patch file exclusively, rather than a pre-patched ROM. ISO, BIN/CUE, BIOS etc.) download information. ![]() Please don't ask for, or share, ROMs (incl. Don't direct people to the search bar or Google if you can answer their question. ![]() Be friendly and helpful wherever possible. Please remember that everyone's experience levels are different and that's okay. Completely engineered in two FPGAs.īe respectful and helpful. Pocket works with cartridge adapters for other handheld systems, too. Out of the box, Pocket is compatible with the 2,780+ Game Boy, Game Boy Color & Game Boy Advance game cartridge library. A digital audio workstation with a built-in synthesizer and sequencer. A multi-video-game-system portable handheld.
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